Windows 3.x / Communication / Cisco
EN
CiscoWorks 3.0
CiscoWorks 3.0 for Windows 3.1 / Windows 95. This includes CastleRock SNMP 4.1c. This is a network management program, from the dark ages. It's good enough to do basic SNMP tasks. All the networking programs are WIN16, so running it directly on a Win64 based machine is out of the question, you need an emulator. Combine this with GNS3 and you can be a Jr Network Engineer in no time!
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DOS / System / 1Soft Corp.
EN
Citrix MetaFrame 1.0
Citrix MetaFrame is an add-on for Microsoft Terminal Server that provides Citrix ISA connectivity and additional management tools. Unlike WinFrame, this is not an entire OS.
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DOS / OS / Citrix Systems Inc.
EN
Citrix Multiuser 1.0
This is Citrix Multiuser 1.0. It's based on Microsoft OS/2 1.21. It only supports serial terminals, but it is a multi user version of OS/2 for 386 and higher computers. This is very rare and hard to find, complete with documentation, disk images.
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OS/2 / OS / Citrix Systems Inc.
EN
Citrix Multiuser 2.0
This is Citrix Multiuser 2.0, based around OS/2 2.0. The big change is that this can run MS-DOS based applications, and includes DPMI support so, yes you can run DOOM! Additionally Windows 3.0 in standard mode is supported.
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Windows 9x/ME / Games / Psygnosis
EN
City of Lost Children
In Psygnosis' adaptation of the film The City of Lost Children you play Miette, a young orphan girl forced to prowl the crusty and desolate streets of Paris in a dystopic near-future where children are stolen by a mad scientist and made to play bad film adaptations for the PlayStation. OK, not really. But it's tough to imagine a fate worse for tomorrow's children than to be struck powerless in the midst of as many tedious and arbitrary puzzles as this
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DOS / Games / Psygnosis
EN
City of Lost Children
THE CITY OF LOST CHILDREN follows the plot of the French movie of the same name. The story centers on Miette, an orphan who lives in a local orphanage. Unfortunately, the evil pair of Siamese twins who run the home force Miette to perform various tasks for them; most of the time, the twins want her to steal things. While this may not been an ideal situation for a little girl, Miette is relatively safe. Suddenly, a dark presence appears and starts to steal children's souls and dreams. Now, Miette must find out who or what is responsible and try to find the lost children. You, as Miette, will use a point-and-click interface to solve puzzles while exploring environments that look like they were pulled from the movie. Will Miette be able to save the children? Play THE CITY OF LOST CHILDREN and find out. --WORKS WELL WITHIN WINDOWS XP WITHOUT DOSBOX--
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DOS / Games / John Isidoro
EN
CityRunner 1.0
CityRunner is a high speed shuttle-run style driving game. The object is to rescue the citizens in troubled buildings as fast as possible, without wrecking your extra spiffy diamond shaped police car, or running out of time.
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DOS / Games / MicroProse Software, Inc.
EN
Civilization Master Etition
Civilization has the widest scope of any strategy game of its time. You are a leader of a nation. You begin in the Stone Age, and complete the game in the XXIth century (unless your civilization gets destroyed earlier). Your eventual goal is to become the dominant civilization in the world, either by wiping out everybody else, or being the first to get a space ship to Alpha Centauri. As the nation's leader, you have many responsibilities. You have to build cities, and then micromanage them, constructing various buildings. Most of people in your cities will be working on the neighbouring lands to get food (without it, your city won't survive or grow), production (used to build military units and buildings) and trade (which can be exchanged for money, science (see below) or luxuries that make people happy. You decide how much trade you want to invest into each of these areas.) You have to make sure that your people are in a good mood; if they get too unhappy, the city will collapse into disorder, and won't produce anything until you fix the situation. If you're ambitious, you can build Wonders of the World - epic constructions, such as the Pyramids or the Hoover Dam. Each Wonder is an unique thing, and only one of each can exist in the world. They give you a lot of benefits if you complete them, but they take a long time to build, and many of them will eventually stop working. There are other nations in the world, and there are also barbarians, so you'll have to invest into the military to protect yourself and to attack. Sure, you can sign peace treaties with other nations, and even exchange scientific knowledge with them (although sometimes they'll demand tribute from you), but eventually you'll probably have to fight. You control each of your military units on the world map, attacking your opponents' units and cities (possibly taking over them). Not all units are for combat though. Settlers are used to build cities, create roads (for easier travel of your units) and improve the land around cities, increasing production. Diplomats can be sent to foreign cities to negotiate with the other nations or create embassies, but they can also bribe enemy units to join you and conduct espionage and sabotage in the enemies' cities. Caravans can be sent to faraway cities to increase trade in their home city, and they can also help in building Wonders of the World. Scientific progress is an important part of the game. The more science your cities produce, the faster you research new technologies. Initially, you'll be finding out about the wonders of Alphabet or Bronze Working, but late in the game you'll be researching Computers and Robotics. Most technologies give you some new units, buildings and other things, although some have more interesting effects - for example, after inventing the Automobile, you'll find out that your citizens started producing pollution. Pollution is a bad thing; if there's too much of it, global warming may occur. How your cities prosper depends partially on the type of government that your nation has. Initially you're living in Despotism, but this can stunt growth of your civilization, so it's a good idea to switch to something else - Monarchy, Republic, Democracy or Communism.
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DOS / Games / Microprose Software Inc
EN
Civilization 1 v474.1 474.01
Sid Meier's Civilization is a 1991 turn-based strategy 4X video game developed and published by MicroProse. The game was originally developed for MS-DOS running on a PC, and it has undergone numerous revisions for various platforms. The player is tasked with leading an entire human civilization over the course of several millennia by controlling various areas such as urban development, exploration, government, trade, research, and military. The player can control individual units and advance the exploration, conquest and settlement of the game's world. The player can also make such decisions as setting forms of government, tax rates and research priorities. The player's civilization is in competition with other computer-controlled civilizations, with which the player can enter diplomatic relationships that can either end in alliances or lead to war.
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Windows 3.x / Games / Microprose
EN
Civilization 2
*.cue/*.bin CD Image located in the *.zip file. Tried and tested on a virtual Windows 3.11 system running on Dosbox-X on a Windows 10 Host. Should probably work on a genuine vintage Windows 3.x system. In-game text may appear garbled on Windows 3.1, the solution of which is to go to "fonts" options in windows fonts options and disabling "TrueType" fonts. Remember to re-enable after playing. Instructions also in "Readme.txt" in the "*.zip." file
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DOS / Games / Microprose
EN
Civilization I
Civilization I for MS-DOS, ISO image with english, deutsch and francais languages and extras.
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DOS / Games / MicroProse Software, Inc
EN
Civilization I V475.01
Civilization is a turn based game where you build cities and compete against rival empires. This is the first version for MS-DOS (it reports its internal version number as "475.01") and is the first in the line of Civilization games. The archive contains zips of the setup files from each of two 5.25" floppy disks (sorry no disk images). There is no disk-based copy protection, but it contains a document check. See the included file "civ.unp" on how to patch the executable.
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Windows 9x/ME / Games / Microprose
PL
Civilization II Test of Time PL 1.0
Civilization II Test of Time Polish localization and patch for it. Image of CD in CCD. Don't change names of files. Requires mounted/burned CD to play.
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Unix / Games / Sid Meier
DE
Civilization: Call to Power 1.2a
Civilization: Call to Power German version 1.2a --- from Loki it is ported to Linux 2.x and glibc2, and with its own open-source MPEG player.
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DOS / Office / Cuyahoga Computing Co
EN
CJPOS 5.52
It's a POS system configurable for any business. It creates invoices, estimates/quotes from a user maintained stock database. Sold items are tracked in inventory. Item lookup can be either menu driven or by SKU number. A customer database is kept; including a history of purchases. Store sales analysis can be performed for any range of dates and includes a variety of other reports. Multiple security levels for employees. Store payouts can be logged. Store account charges/payments are tracked; account due bills can be issued. Reports include Receiving Log Report, Sales Total Report, Profit/Loss Totals, Employee Commissions, Non-Taxable Sales, Layaway Account List, Accounts Receivable List, Estimate Work Order Parts Required, and Estimate/Work Order List.
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EN
CL-Amp 3.71
Audio Mpeg Player, Skins + Plugins
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DOS / Other / Clarion International
EN
Clarion 2.0
A database solution with everything required for screens, reports, databases and help files CPD generated Clarion code based on the contents of that dictionary and a template called a "model file." Because the model file was a text file, it could be modified (in limited ways) to create custom code. The model file was implemented with the "browse and form" paradigm, where data is initially displayed to the user in list box, and updating is done via a form called via buttons associated with the list. Designer created all the essential of the CRUD (create, read, update, delete) code, and developers could enhance functionality by inserting code at specified points in the generated code, or by hand-coding new procedures. Clarion Professional Developer also introduced Language Extension Modules (LEMs), that could extend the Clarion language using modules compiled in other languages that were built to the LEM format. Clarion Software and many third-party tool developers created LEMs for all purposes, including an extension for connecting to other databases such as dBase, Clipper and Paradox. This includes the original install diskettes in vfd (Winimage, or Virtual Diskette) format.
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DOS / Office / Clarion International
EN
Clarion 2.1 2.1
A database solution with everything required for screens, reports, databases and help files CPD generated Clarion code based on the contents of that dictionary and a template called a "model file." Because the model file was a text file, it could be modified (in limited ways) to create custom code. The model file was implemented with the "browse and form" paradigm, where data is initially displayed to the user in list box, and updating is done via a form called via buttons associated with the list. Designer created all the essential of the CRUD (create, read, update, delete) code, and developers could enhance functionality by inserting code at specified points in the generated code, or by hand-coding new procedures. Clarion Professional Developer also introduced Language Extension Modules (LEMs), that could extend the Clarion language using modules compiled in other languages that were built to the LEM format. Clarion Software and many third-party tool developers created LEMs for all purposes, including an extension for connecting to other databases such as dBase, Clipper and Paradox. This includes the original install diskettes in vfd (Winimage, or Virtual Diskette) format.
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DOS / DBMS / Clarion International
EN
Clarion 3.0.3009 3.0.3009
A database solution with everything required for screens, reports, databases and help files It was a revolutionary product adding many features and technology that could create programs with a “Windows like” CUA (Common User Access) user interface. Much of the CDD changes fit well into the Windows programming paradigm and laid the groundwork for the future Clarion for Windows product. This includes the original install diskettes in vfd (Winimage, or Virtual Diskette) format.
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DOS / DBMS / Clarion International
EN
Clarion Advanced Overlay Generator 2.6
This is for Clarion developer code 2.x. AOG/PRO will automatically create an overlay map for your Clarion application. It processes your clarion source files (.CLA) to determine calling relationships. AOG/PRO also obtains the size of the modules from the .PRO files. If the .PRO files do not exist, it estimates their size from the .CLA files using advanced neural network technology. From this information, AOG/PRO generates an overlaid map for your application and places it into a map file which can be included into your application.
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DOS / DBMS / Clarion Software
EN
Clarion Professional Developer 2.1 2.1
Final DOS version of clarion DBMS system. This package allows the user to define fully relational databases, and then data entry screens and reports. It also includes a full programming language, making highly sophisticated applications quite easy to create. This is the full install set - can install directly from DOS.
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Windows 3.x / Office / Claris Corp
FR
Claris Draw 1.0Fv2
ClarisDraw was the final incarnation of MacDraw, one of the early Macintosh applications. Development of Apple's drawing program ended in 1997 when Claris was dismembered. This is the Windows 3.11 version ! Works nice under Win XP.
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Windows 9x/ME / DBMS / Claris
EN
Claris Filemaker Pro 3.0 for Windows 95 3.0
FileMaker is a very easy to use graphical flat-file database management tool from Claris that allows for visual form and report creation. Originally for DOS, there were Macintosh versions and later it was ported to Windows. This is the Windows version.
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DE
Claris Works For Windows 3.0
Office Suite.
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Windows 9x/ME / Office / Claris
EN
Claris Works For Windows 5.0
a word processor, a drawing program, a painting program, a spreadsheet, a database program, terminal program for communications, equation editor,
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FR
ClarisWorks 1.0Fv1
ClarisWorks 1.0 shipped for the Macintosh in 1991 and subsequently ported to the Windows platform, shipping as ClarisWorks 1.0 for Windows in 1993. ClarisWorks combined * a word processor, * a drawing program, * a spreadsheet, * a database program, * and a terminal program for communications.
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FR
ClarisWorks 3.0Fv1
ClarisWorks combined * a word processor, * a drawing program, * a painting program, * a spreadsheet, * a database program. All the components were integrated to provide a seamless suite that worked in concert. This archive contains a compatibility patch for Windows XP.
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DOS / Office / Claris Corp
EN
ClarisWorks for Kids 1.0 for Macintosh
ClarisWorks for Kids is a dumbed down version of the ClairsWorks suite intended for educational use. It features numerous user interface sound effects, text to speech, and animated characters. For m68K based Macintosh Computers
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