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Games / Infocom
EN
Circuit's Edge 1
A hybrid interactive fiction/role-playing game, Circuit's Edge (developed by Westwood Studios and released by Infocom) was based on George Alec Effinger's 1987 novel When Gravity Fails. The player assumes the role of Marîd Audran, a private detective in "The Budayeen", an entertainment / criminal quarter in a fictional Middle Eastern city, who is trying to clear his friend of a murder charge. Doing so leads Marîd deep into the criminal underworld of the Budayeen.
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Games / Psygnosis
EN
City of Lost Children
THE CITY OF LOST CHILDREN follows the plot of the French movie of the same name. The story centers on Miette, an orphan who lives in a local orphanage. Unfortunately, the evil pair of Siamese twins who run the home force Miette to perform various tasks for them; most of the time, the twins want her to steal things. While this may not been an ideal situation for a little girl, Miette is relatively safe. Suddenly, a dark presence appears and starts to steal children's souls and dreams. Now, Miette must find out who or what is responsible and try to find the lost children. You, as Miette, will use a point-and-click interface to solve puzzles while exploring environments that look like they were pulled from the movie. Will Miette be able to save the children? Play THE CITY OF LOST CHILDREN and find out. --WORKS WELL WITHIN WINDOWS XP WITHOUT DOSBOX--
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Games / John Isidoro
EN
CityRunner 1.0
CityRunner is a high speed shuttle-run style driving game. The object is to rescue the citizens in troubled buildings as fast as possible, without wrecking your extra spiffy diamond shaped police car, or running out of time.
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Games / MicroProse Software, Inc.
EN
Civilization Master Etition
Civilization has the widest scope of any strategy game of its time. You are a leader of a nation. You begin in the Stone Age, and complete the game in the XXIth century (unless your civilization gets destroyed earlier). Your eventual goal is to become the dominant civilization in the world, either by wiping out everybody else, or being the first to get a space ship to Alpha Centauri. As the nation's leader, you have many responsibilities. You have to build cities, and then micromanage them, constructing various buildings. Most of people in your cities will be working on the neighbouring lands to get food (without it, your city won't survive or grow), production (used to build military units and buildings) and trade (which can be exchanged for money, science (see below) or luxuries that make people happy. You decide how much trade you want to invest into each of these areas.) You have to make sure that your people are in a good mood; if they get too unhappy, the city will collapse into disorder, and won't produce anything until you fix the situation. If you're ambitious, you can build Wonders of the World - epic constructions, such as the Pyramids or the Hoover Dam. Each Wonder is an unique thing, and only one of each can exist in the world. They give you a lot of benefits if you complete them, but they take a long time to build, and many of them will eventually stop working. There are other nations in the world, and there are also barbarians, so you'll have to invest into the military to protect yourself and to attack. Sure, you can sign peace treaties with other nations, and even exchange scientific knowledge with them (although sometimes they'll demand tribute from you), but eventually you'll probably have to fight. You control each of your military units on the world map, attacking your opponents' units and cities (possibly taking over them). Not all units are for combat though. Settlers are used to build cities, create roads (for easier travel of your units) and improve the land around cities, increasing production. Diplomats can be sent to foreign cities to negotiate with the other nations or create embassies, but they can also bribe enemy units to join you and conduct espionage and sabotage in the enemies' cities. Caravans can be sent to faraway cities to increase trade in their home city, and they can also help in building Wonders of the World. Scientific progress is an important part of the game. The more science your cities produce, the faster you research new technologies. Initially, you'll be finding out about the wonders of Alphabet or Bronze Working, but late in the game you'll be researching Computers and Robotics. Most technologies give you some new units, buildings and other things, although some have more interesting effects - for example, after inventing the Automobile, you'll find out that your citizens started producing pollution. Pollution is a bad thing; if there's too much of it, global warming may occur. How your cities prosper depends partially on the type of government that your nation has. Initially you're living in Despotism, but this can stunt growth of your civilization, so it's a good idea to switch to something else - Monarchy, Republic, Democracy or Communism.
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Games / Microprose Software Inc
EN
Civilization 1 v474.1 474.01
Sid Meier's Civilization is a 1991 turn-based strategy 4X video game developed and published by MicroProse. The game was originally developed for MS-DOS running on a PC, and it has undergone numerous revisions for various platforms. The player is tasked with leading an entire human civilization over the course of several millennia by controlling various areas such as urban development, exploration, government, trade, research, and military. The player can control individual units and advance the exploration, conquest and settlement of the game's world. The player can also make such decisions as setting forms of government, tax rates and research priorities. The player's civilization is in competition with other computer-controlled civilizations, with which the player can enter diplomatic relationships that can either end in alliances or lead to war.
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Games / Microprose
EN
Civilization I
Civilization I for MS-DOS, ISO image with english, deutsch and francais languages and extras.
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Games / MicroProse Software, Inc
EN
Civilization I V475.01
Civilization is a turn based game where you build cities and compete against rival empires. This is the first version for MS-DOS (it reports its internal version number as "475.01") and is the first in the line of Civilization games. The archive contains zips of the setup files from each of two 5.25" floppy disks (sorry no disk images). There is no disk-based copy protection, but it contains a document check. See the included file "civ.unp" on how to patch the executable.
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Games / SSI
EN
Clash of Steel
Covers WWII in Europe on a grand strategic scale between 1939 and 1945.
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Games / Infocom
EN
Classic Text Masterpieces of Infocom 1
An (almost) complete collection of all of Infocom's text adventures, released by Activision in 1996, lacking only Hitchhiker's Guide and Shogun (whose licenses had expired).
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Games / Sierra Entertainment
EN
Codename: ICEMAN 1
Codename: ICEMAN was designed by Jim Walls who is the same guy that created Sierra’s Police Quest series. Wall’s trademark is attention to detail and realism. To play Iceman you will have to acquaint yourself with a little US Navy protocol. Not to worry, however, everything you need to learn is spelled out in the game manual (available as download). The game will also call upon your understanding of some basic scientific principles and geography. I have to admit that I actually learned while playing this game.
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Games / Willie Crowther/Bob Supnik/Kevin Black
EN
Colossal Cave Adventure 1.0
This is the Adventure you can see in the "Halt and catch fire" TV series, season 1 episodes. Originally developed by Willie Crowther for mainframe. The current version was done by Bob Supnik. IBM-PC port by Kevin Black. I added a walkthrough and the maps GIF images.
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Games / NovaLogic, Inc.
EN
Comanche: Maximum Overkill 1.0
The "About" box says "Copyright 1993 Novalogic", so maybe the mission disk is included. Operations: "Maximum Overkill", "Overload", "Restore Peace", "Clean Sweep", "Silver Dove", "Whirlwind", "Over The Edge", "Terminal Velocity", "Zephir"
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Games / Not specified
EN
Combat
The original Operation Combat by Merit Software. Needs to be cracked. There doesn't seem to be any other copies available on the internet.
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Games / ?
EN
Comet ?
Crazy spin off on Asteroids each level is different. asteroids turn into bowling balls, pool ball, ETC. great time waster.
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Games / NovaLogic, Inc.
EN
Commanche Maximum Overkill 1.0
Comanche: Maximum Overkill is the first helicopter simulator to showcase NovaLogic's Voxel engine, which renders organic and lifelike terrain and realistic looking objects that no other game using polygons could match. It features the Army's experimental RAH-66 Comanche light attack helicopter (LHX).
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Games / Westwood Studios
EN
Command & Conquer + new missions 1.22P
The excellent original RTS game with the new missions (Covert Operations).
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EN
Commander Keen 1
Comander Kenn - GAME for Dos
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Games / id Software
EN
Commander Keen (All episodes)
Here's all the Commander Keen episodes. Choose between download all episodes in one zip file, or the episode you want the most.
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DE
Commander Keen - 'Keen Dreams' 1
Only you can help Commander Keen overcome the killer vegetables which have conspired to "clean his plate" in KEEN DREAMS, the "lost episode" developed for GAMER'S EDGE by Keen's award-winning creators, ID Software. King Boobus Tuber and his Tater Troopers are ready to take you on in this choice Keen adventure! A must-play hit for all Keen fans!KEEN DREAMS is one of 10 great games in the "Lost Game Collection" created by ID Software exclusively for GAMER'S EDGE! Check 'em out!
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